Bio

I am currently working as a software engineer, and have formerly worked as a freelance animator - I’ve built out this website to document personal projects, to bookmark useful resources, and to carve out an online space for future notes. Recently, I have been on the lookout for avenues to incorporate a technical background, as well as a longtime interest in CG art, into my next undertaking.

Coursework

I’ve ventured into the 3D asset creation / tech art space in the wake of completing the following courses:

I’ve also leaned into traditional sketching and illustration classes, primarily at Concept Design Academy in the Los Angeles vicinity, as well as at CG Master Academy:

CDA

  • Dynamic Sketching with Peter Han
  • Analytical Figure Drawing with Kevin Chen
  • Head and Hands Drawing with Kevin Chen
  • Character Design for Games with Alex Chen

CGMA

  • Analytical Figure Drawing with Christian Nacorda
  • Animal Drawing with Shannon Beaumont

Resources

I intend to keep links to helpful resources here, with plans to move these resources to a separate webpage after passing some threshold:




About This Website

This website was built using Astro, a Javascript web framework. It also relies on the following extensions: